local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 71008
L0_1.ActorAlias = "71008"
L1_1 = {}
L1_1.q7100801 = 7100801
L1_1.q7100850 = 7100850
L1_1.q7100851 = 7100851
L1_1.q7100804 = 7100804
L1_1.q7100805 = 7100805
L1_1.q7100806 = 7100806
L1_1.q7100838 = 7100838
L1_1.q7100839 = 7100839
L1_1.q7100840 = 7100840
L1_1.q7100810 = 7100810
L1_1.q7100811 = 7100811
L1_1.q7100812 = 7100812
L1_1.q7100841 = 7100841
L1_1.q7100842 = 7100842
L1_1.q7100843 = 7100843
L1_1.q7100816 = 7100816
L1_1.q7100817 = 7100817
L1_1.q7100818 = 7100818
L1_1.q7100844 = 7100844
L1_1.q7100845 = 7100845
L1_1.q7100846 = 7100846
L1_1.q7100822 = 7100822
L1_1.q7100823 = 7100823
L1_1.q7100824 = 7100824
L1_1.q7100847 = 7100847
L1_1.q7100848 = 7100848
L1_1.q7100849 = 7100849
L1_1.q7100802 = 7100802
L1_1.q7100852 = 7100852
L1_1.q7100803 = 7100803
L1_1.q7100807 = 7100807
L1_1.q7100834 = 7100834
L1_1.q7100808 = 7100808
L1_1.q7100853 = 7100853
L1_1.q7100809 = 7100809
L1_1.q7100813 = 7100813
L1_1.q7100835 = 7100835
L1_1.q7100814 = 7100814
L1_1.q7100854 = 7100854
L1_1.q7100815 = 7100815
L1_1.q7100819 = 7100819
L1_1.q7100836 = 7100836
L1_1.q7100820 = 7100820
L1_1.q7100855 = 7100855
L1_1.q7100821 = 7100821
L1_1.q7100825 = 7100825
L1_1.q7100832 = 7100832
L1_1.q7100826 = 7100826
L1_1.q7100827 = 7100827
L1_1.q7100828 = 7100828
L1_1.q7100829 = 7100829
L1_1.q7100830 = 7100830
L1_1.q7100831 = 7100831
L1_1.q7100833 = 7100833
L1_1.q7100837 = 7100837
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20129
L2_1.alias = "Npc20129_Begin"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71008_Afei_Begin"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20129Begin = L2_1
L2_1 = {}
L2_1.id = 20129
L2_1.alias = "Npc20129_01"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71008_Afei_01"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20129_01 = L2_1
L2_1 = {}
L2_1.id = 20129
L2_1.alias = "Npc20129_02"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71008_Afei_02"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20129_02 = L2_1
L2_1 = {}
L2_1.id = 20129
L2_1.alias = "Npc20129_03"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71008_Afei_03"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20129_03 = L2_1
L2_1 = {}
L2_1.id = 20129
L2_1.alias = "Npc20129_04"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q71008_Afei_04"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20129_04 = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q7100852Trigger"
L2_1.script = "Actor/Gadget/Q7100852Trigger"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q7100852Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q7100853Trigger"
L2_1.script = "Actor/Gadget/Q7100853Trigger"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q7100853Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q7100854Trigger"
L2_1.script = "Actor/Gadget/Q7100854Trigger"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q7100854Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q7100855Trigger"
L2_1.script = "Actor/Gadget/Q7100855Trigger"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q7100855Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
